WE ARE ABOUT TO DIP… into the final episode of Life is Strange: Before the Storm.
We’re back for the exciting conclusion of the Life is Strange prequel… or is it? Despite being cut short, this episode contains all the heart-wrenching mother / daughter / father / step-mother / step-father / best friend / teenage lover moments you’ve come to expect from a Life is Strange game.
Chloe is back for another round of action. This time with even more beans and a truly befuddling question: WHAT DOES “You are about to dip” MEAN?!?!
We’re back for the prequel to Life is Strange. It’s packed with familiar names and faces – Chloe, Rachael, Principal Raisin – as well as a new playable character, Dr. Strangelove.
The grande finale is upon us… for the second time. Join us as we semi-wonder at all of the things we’ve seen once before. Will it turn out exactly the same as the garbled mess of a video that we were unable to release the first time we recorded it? Will Mr. Wells’ career and body die on the vine and wither away to nothing? Only this episode will tell.
Things just keep getting creepier in this game. This time there’s a huge betrayal by a beloved character, a gathering of the snottiest kids in town, and of course a colossal, time-wasting fuckup by Jim & A.Ron. Join us for the exciting conclusion of episode 4!
What will Jim and A.Ron do now that they’ve resurrected Chloe’s father, changed her hair color and put her in a wheelchair? Spoiler alert, they kill her, that’s what. There are also a couple other, slightly less disturbing things that happen as well.
What do you do when life hands you a plate of chocolate chip pancakes? You claim that they’re actually beans as you watch a high school girl smash them to the ground… for the second time.
Jim and A.Ron were so enamored with our commissioned Let’s Play of the Square Enix game, “Life is Strange”, that we’ve decided to do the whole game. This is Episode 2. If you’re unfamiliar with the concept of a Let’s Play, it’s essentially watching one or more people play a video game, which is a…
Special thanks to Steve Anderson who saw an obvious loop hole to our “approximately 2ish hours of content” rule and pulled the trigger on a Let’s Play of the Square Enix game, “Life is Strange”. If you’re unfamiliar with the concept of a Let’s Play, it’s essentially watching one or more people play a video…